﻿using System;
using Microsoft.Xna.Framework;

namespace ColonisatorGame
{
    public class Main : DisplayZone
    {
        public Vector2 Offset { get; set; }

        public Main(Int32 totalWidth, Int32 totalHeigth)
        {
            Cadre = new Rectangle(totalWidth * 10 / 100, totalHeigth * 5 / 100, totalWidth * 90 / 100, totalHeigth * 90 / 100);
            Offset = new Vector2(0, 0);
        }
    }
}
